![]() ![]() AMD developed Radeon ProRender as a modern uni-directional path-tracing renderer, which provides unbiased rendering, and features GPU acceleration. After a quick scene setup we are left with the following image. With the integration of Radeon ProRender in 2017, Cinema 4D was the first commercial 3D application to integrate a GPU path-tracing renderer based on the OpenCL open standard. We can now apply the Layered Material to the card mesh which in our case will have the ace of hearts on one side and the design on the other. The Normal Direction material effect consists of two colors, Black (invisible) and white (visible). This will add a mask to tell the Layered Material what to show and what to hide. Now we will need to assign a material effect for it all to work.Ĭlick on the drop-down tab next to the "mask" in slot layer 1. Do the same for the design material.Ĭreate another material but this time choose a Layered Material.Īgain, double click the material to view its settings and drag the face material into the base slot and the design material into slot 1. (Naming is purely optional).ĭouble click the face material and load your texture in the diffuse texture slot. Rename one of them to "face" and the other to "graphic". In the material manager, click on Corona and create two new materials. With our card loaded into the scene we need three textures, a top side (design), a bottom side (face) and a layered material. Like all cards, they consist of a face (here we have the ace of hearts) and a graphic side and with the help of a Layered Material we can combine the two. For this example we will create a playing card found in Cinema 4D's content browser. In this short guide we will take a look at creating a two sided Layered Material and apply that to our mesh. ![]() Then select the Magic Wand Tool (W), set the Tolerance to 12. Click on the text layer to make it active. How to create a 2 sided layered material with Corona Renderer in Cinema 4D Step 20: Add Layer Effects to the Face of the Text. Modified on: Mon, 28 May, 2018 at 4:20 PM ![]() How to create a 2 sided layered material with Corona Renderer in Cinema 4D ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |